gp/hr for every task, per master, and which tasks to block
gp/hr for every task, per master, and which tasks to block
Slayer has no single gp/hr — it depends which task you're assigned. Pick your master, and every task it can give you gets a verdict: do it, fine, or skip/block, measured against that master's own average.
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Your slayer master
Duradel — Shilo Village · 100 combat, 50 Slayer. The end-game master: highest XP per task and the best drop tables.
A random Duradel task is worth
218.333average gp/hr if you do whatever you're given
…if you block the worst 6
308.333+90.000/hr — that's what block slots are worth
You get 6 block slots with Duradel. Spend them on the worst-paying tasks this master can assign, and every remaining hour of Slayer is worth more. This is the list, worst first.
Blocking all 6 lifts your average from 218.333 to 308.333/hr.
Add your RSN in the top bar to grey out tasks you can't do yet. Tap Drops for the full table.
Verdicts compare each task to this master's average, so they shift as prices move. Tasks marked est use a rough gp/hr because their drop table isn't modelled kill-by-kill. The average is a plain mean across assignable tasks, not weighted by how often each is actually given — those weights change with every Slayer update.